local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133104174
L1_1 = {}
L2_1 = {}
L2_1.config_id = 174001
L2_1.monster_id = 25030301
L3_1 = {}
L3_1.x = 296.49
L3_1.y = 201.845
L3_1.z = 44.301
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 35.701
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 174002
L3_1.monster_id = 25030301
L4_1 = {}
L4_1.x = 297.564
L4_1.y = 202.971
L4_1.z = 52.069
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 278.015
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.drop_id = 1000100
L3_1.pose_id = 9003
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 174003
L4_1.monster_id = 25030201
L5_1 = {}
L5_1.x = 293.694
L5_1.y = 203.46
L5_1.z = 51.966
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 358.114
L5_1.y = 125.94
L5_1.z = 358.633
L4_1.rot = L5_1
L4_1.level = 15
L4_1.drop_id = 1000100
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 174004
L5_1.monster_id = 25070101
L6_1 = {}
L6_1.x = 298.871
L6_1.y = 201.399
L6_1.z = 41.813
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 334.798
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 15
L5_1.drop_id = 1000100
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 174005
L6_1.monster_id = 25060101
L7_1 = {}
L7_1.x = 307.752
L7_1.y = 201.173
L7_1.z = 44.071
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 288.206
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 15
L6_1.drop_id = 1000100
L6_1.area_id = 9
L7_1 = {}
L7_1.config_id = 174006
L7_1.monster_id = 25030301
L8_1 = {}
L8_1.x = 303.741
L8_1.y = 201.024
L8_1.z = 42.691
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 301.197
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 15
L7_1.drop_id = 1000100
L7_1.area_id = 9
L8_1 = {}
L8_1.config_id = 174007
L8_1.monster_id = 25010401
L9_1 = {}
L9_1.x = 305.875
L9_1.y = 201.453
L9_1.z = 45.848
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 213.81
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 15
L8_1.drop_id = 1000100
L8_1.disableWander = true
L8_1.pose_id = 9004
L8_1.area_id = 9
L9_1 = {}
L9_1.config_id = 174010
L9_1.monster_id = 25010601
L10_1 = {}
L10_1.x = 291.582
L10_1.y = 204.696
L10_1.z = 49.54
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 111.545
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 15
L9_1.drop_id = 1000100
L9_1.disableWander = true
L9_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1174008
L2_1.name = "ANY_MONSTER_DIE_174008"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_174008"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_174008"
L3_1 = {}
L3_1.config_id = 1174009
L3_1.name = "ANY_MONSTER_DIE_174009"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_174009"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_174009"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 174001
L5_1 = 174002
L6_1 = 174007
L7_1 = 174010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_174008"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 174003
L6_1 = 174004
L7_1 = 174005
L8_1 = 174006
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_174009"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_174008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133104174
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_174008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_174009 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "133104174"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_174009 = L1_1
